# Tortuga > Tools and content for AI-native builders — solo founders and small teams going from idea to traction. ## Products - [Captain](https://bytortuga.com/products/captain/): Captain helps AI-native builders manage all of the links, documents, repositories and accounts across projects. - [Flagship](https://bytortuga.com/products/flagship/): Flagship is a prompt-based mockup tool that lets builders showcase their app on the latest devices — no Photoshop or paid assets required. - [Ovii](https://bytortuga.com/products/ovii/): Ovii is an AI actor tool that creates consistent, customizable short-form videos for TikTok, Instagram Reels, and YouTube Shorts. - [Quartermaster](https://bytortuga.com/products/quartermaster/): AI-powered task management for teams building with Claude, Cursor, Codex, and Antigravity. Auto-complete tasks from your IDE via MCP. Free for solo builders. ## Skills - [context-cost](https://bytortuga.com/skills/context-cost/): See exactly what's eating your Claude Code context window — and clean it up - [image-check](https://bytortuga.com/skills/image-check/): Scan your codebase for oversized images and convert them to WebP - [revenuecat-ios-install](https://bytortuga.com/skills/revenuecat-ios-install/): Install the core RevenueCat Purchases SDK in native iOS apps - [submit-to-indexnow](https://bytortuga.com/skills/submit-to-indexnow/): Submit URLs to IndexNow so Bing and other engines index them immediately - [update-claudemd](https://bytortuga.com/skills/update-claudemd/): Keep your CLAUDE.md in sync with your codebase — automatically ## Content Pillars - [Building Your Own Apps](https://bytortuga.com/articles/building-apps/): Articles about building your own apps. - [Evaluating AI Models and Tools](https://bytortuga.com/articles/evaluating-tools/): Articles about evaluating ai models and tools. - [AI-Native Design](https://bytortuga.com/articles/ai-design/): Articles about ai-native design. ## Articles - [How We Fixed Claude Code's Truncation Problem (and Why It's Open Source)](https://bytortuga.com/articles/how-we-fixed-claude-codes-truncation-problem/): Claude Code silently truncates MCP outputs past ten lines. Here's the fix we built, why markdown tables are the answer, and why we're giving it away. - [Comparing Models: The Reference Photo Test](https://bytortuga.com/articles/comparing-models-the-reference-photo-test/): We tested seven AI image generation models on one specific task — turning app screenshots into marketing-ready mockup photos. - [The Designer's Advantage When Building with AI](https://bytortuga.com/articles/the-designers-advantage-when-building-with-ai/): Design skills don't just survive the shift to AI-native building — they're the advantage. The user-centric lens, communication precision, and ownership mindset that designers bring are exactly what pure developers miss. - [How the Figma Loop Collapsed](https://bytortuga.com/articles/how-the-figma-loop-collapsed/): A year ago I lived inside Figma. Now I spend 70% of my day in the terminal. Here's how the shift happened and what I still use design tools for. - [From React to Astro with Claude](https://bytortuga.com/articles/from-react-to-astro-with-claude/): We migrated our entire site from React to Astro in a single sitting. The hard part wasn't the migration — it was admitting the old setup was wrong. - [You Need Influence, Not Influencers](https://bytortuga.com/articles/you-need-influence-not-influencers/): We built an AI actor that hit 1M views in a month — then we built the tool that makes them. - [Good enough design when building with AI](https://bytortuga.com/articles/good-enough-design-with-AI/): You've been letting go of your designs your entire career — the difference now is you can finally own what ships. ## Company - [About Tortuga](https://bytortuga.com/company/): Founded 2025 by Patrick Lewis and Josh Grenon. - [FAQ](https://bytortuga.com/faq/): Pricing, tool availability, and who Tortuga is built for. - [Team](https://bytortuga.com/team/home/): Patrick Lewis (design, BuzzFeed, Underdog) and Josh Grenon (iOS since 2010, early Perplexity engineer).